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771 aquared deep dreamer
771 aquared deep dreamer












771 aquared deep dreamer 771 aquared deep dreamer

That said, the enhanced versions of Applause and Punishment have shorter cooldowns after successfully hitting an enemy target. Guillotine Cross no longer consumes points and has a longer cooldown than before. Once the required amount of points are reached, Applause and Punishment will be converted to the enhanced versions without any additional inputs.īecause Chain Combination is now a skill that consumes points, we were required to change the design of related skills somewhat as well. points can be acquired by using Star Combination, and Applause and Punishment are enhanced when a certain amount of points are accumulated. Now Chain Combination is a skill that consumes points rather than accumulating them. Sorry we made your hands hurt, heroes.įirst, we changed the Chain Combination. Raven is by far the class that requires the most clicking to use skills in Dragon Nest.Īs much of the damage was concentrated in Guillotine Cross, additional control inputs had to be carried out constantly for all main skills to acquire Plunder points. ※ Added a design allowing Crippling Punisher to be used for attack purposes whenever the Crippling Punisher’s buff effect is activated. The mimic skill activated during  Beast Swipe has the same ATK as Beast Swipe, and the damage ratio per hit is based on the skill mimicked. While activated, cooldown is set at 5 sec. Releases flame energy toward the surrounding area, attacking enemies.

771 aquared deep dreamer

Use of activates Crippling Punisher and Beast Swipe. ※ Increased the maximum damage amount of Dedicate Crow and made it so the buff effect could last longer in the event battle time extended. ※ Shortened the build-up movements and removed additional control inputs.Ĭhanged the HP mark for applying the effect to 25%.Ĭhanged the damage increase per 1% over the mark to 0.9% Now the cooldown buff Dedicate Crow can be activated for a longer time.Ĭharges forward and kicks the enemy with stored up flame energy. We also changed Counterattack to Dedicate Crow. We supplemented the Burning Coal effect restoring Crippling Punisher’s cooldown by having a successful main skill landed after Class Mastery recover Crippling Punisher’s cooldown instead. Ripper can now use attack skills for attacking and survival skills for survival.įor Burning Coal, we removed all additional effects and only left cooldown reduction effects and the character’s location movement specifications that are based on control input variations. Counterattack seemed to be a reasonable skill at first glance, but it did not suit actual environments in which move skills like Tumble needed to be used in a timely manner for pattern avoidance. Burning Coal is a parrying/evasion skill that uses ash to attack enemies and reduce the cooldown of Crippling Punisher, so it had to be mixed into the deal cycle.

771 aquared deep dreamer

In the case of Ripper, players were forced to use survival utility skills for attacks. The aim of changes to the Ripper and Raven classes was avoid requiring useless actions. We hope that this remake will provide a great deal of enjoyment to your adventure. This remake focused on improving the design of skills that added no value or were too difficult to use. We, therefore, aim to rebalance this class in a manner that makes use of its individuality and suits its action style. However, given that this game is an RPG, imbalanced battle situations can only wear down the user base. I think the charm of the Assassin class is that they can move quickly and respond to various situations. There are many classes that are quite lonely in comparison. Our primary goal is the enjoyment of our heroes.Īmong the various classes of Dragon Nest, Assassin is the most actively played. In the future, we will review the agenda more carefully. In a hurry to show a new look, we didn’t fully consider what players really wanted. However, as the process continued, the meaning of “remake” changed. Here, “if necessary” refers to the needs of players and the necessary means for the development team to provide enjoyment to said players. We started using the title “remake” with the idea that we would change skill designs if necessary. We are determined to avoid a remake solely for the sake of novelty. I would like to tell you in detail the direction we decided to take in the future while preparing for this remake. I’m here to discuss the details surrounding the remake of the Assassin. Special Lagendia Pandora Box Change : Mystical Transparent Butterfly W/T/D Other (Revised as of 9th November 2021 (GMT+8))Ģ. Other (Revised as of 9th November 2021 (GMT+8))ġ. ‘Balkov Nest’ and ‘Muertos Nest’ Weekly Entry Limit Changesġ0. Faction Conquest Battle Improvements and Reward Changesĥ. Frozen Invader - Season 2 (Updated on 26th November 2021)Ģ.














771 aquared deep dreamer